How to create a Tornado!
So, let's begin. Create a new scene and load any atmosphere you like from the 'Bad weather' collection. I am using the 'Hurricane' atmosphere in this tutorial. The technique is pretty simple. Create a cone (Shift+O) and rotate it to 180 degrees along the Z-axis. Just select the 'Numerics' tab, Stretch the cone along the Z-axis in the 'Side view'. Place the cone like in my picture below.
Apply the 'Thick gray smoke' material from the 'Volumetric' collection. Make a copy of the cone and place it a little bit higher. Create another copy and place it higher than the second one.
Repeat
the copying operation again and again
   ; )
Improve the position of each cone if needed. You can use the 'Replicate' feature for the small groups of cones. Because
of the volumetric material, your rendering time can be quite long.
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